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Free PDF The Art of God of War

Free PDF The Art of God of War

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The Art of God of War

The Art of God of War


The Art of God of War


Free PDF The Art of God of War

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The Art of God of War

Product details

Hardcover: 184 pages

Publisher: Dark Horse Books (April 24, 2018)

Language: English

ISBN-10: 150670574X

ISBN-13: 978-1506705743

Product Dimensions:

9.3 x 0.9 x 12 inches

Shipping Weight: 3.4 pounds (View shipping rates and policies)

Average Customer Review:

4.3 out of 5 stars

43 customer reviews

Amazon Best Sellers Rank:

#25,802 in Books (See Top 100 in Books)

The game itself is fantastic, one of the most beautiful games yet to be produced in my opinion (more amazing graphically than even Horizon Zero Dawn on a PS4 Pro which is saying something) and that’s what this book focuses on - the stellar visual design. If you’re a fan of the game, this book touches on the production itself, inspirations, and insights on various character and level designs. Norse mythology is not as well documented as for example Greek or Roman as used for inspiration in previous games in the series, and the book talks about the challenges of starting with very little in terms of source materials which was interesting considering how well it turned out.I have several other The Art of... books both from Dark Horse as this one is and others, and I have to say both in quality of production of the book itself and the content, this is far better than any others. It’s reference-quality cover to cover, you could pretty much blow up every page and frame it. Kudos to the team who worked over five years to bring this game to life, that it was a labor of love shows in this book and in the game itself. All the superlatives - game rocks, book rocks, pick it up and look at all the pretty pictures already!

As a fan of art books for the games that I love or anticipate to be monumental upon their release, I pre-ordered this book as soon as I noticed it was available. I rarely do that on account of the increased price at face value upon release date, but I knew that this game was going to produce some of the most gorgeous, awe-inspiring art pieces in recent memory for the genre. The Art of God of War does not disappoint.The book clocks in at over 220 pages of concept art, models, environments, pre-production, and post-production items. Full page spreads adorn some of the more impressive vistas or artistic representations of action scenes that exhibit the tone that Cory Barlog was desperately searching for words to explain. If the phrase "a picture is worth a thousand words" then, indeed, these images speak volumes.What makes the book most impressive is how it is organized. The book is well written and recounts the expedition from the small "what if" that sparked back in 2013. It starts with a well-written foreword by Cory Barlog and introduction by Evan Shamoon. These paragraphs set the stage for the journey you are about to take through the book, strapping you in snugly before the fantastic and thrilling ride of game development. Part One is "Pre-Production," compiling everything that went into taking an idea and a re-imagining and putting thoughts and dreams to paper. Part Two is titled "First Playable," an interesting chapter regarding the not-often-witnessed pain-staking process of putting together pre-production materials into what was revealed at the infamous opening ceremony to the 2016 E3 PlayStation Conference - the moment that shocked audiences world-wide as Cory performed a hands-on "first playable" demonstration of God of War backed by a full symphony orchestra and choir. [Note: if you haven't seen this for yourself, be sure to YouTube the 2016 E3 PlayStation Conference to witness God of War's epic reveal.. something that I doubt will ever be replicated.] Part Three is "Opening Up The World," showcasing the real meat of putting rubber to asphalt and building upon the first-playable demo, expanding into each segmented part of the story and open-world aspects of the game. Finally, Part Four is titled "Production," and it is the equivalent to cinematic post-processing, editing, cutting floor, and polishing of Hollywood blockbusters. In this finale, you really see the shine finally come through on the finished masterpiece that Cory and his team at Santa Monica gave rise to, five years in the making.I could not recommend this book more to newcomers and beloved fans of the God of War franchise and legacy. Critics and fans have agreed that this game is a love letter to everything that makes video gaming near and dear to our hearts. It has redefined what it means to enjoy video games. It is powerful. It is smart. It is funny. It is heartbreaking. And this book by Dark Horse has overcome the immense obstacle of setting itself apart from its contenders in the same manner as the source material it depicts. 5 Stars.

This is a quality companion piece if you are a God Of War fan like myself, but it could've been a lot better. I tend to buy this books to see the behind the scenes art work that lead to the final work, but this book was severely lacking in that department. While the book is still pretty and has a good amount of art work, there was very little in terms of development images or notes for the characters that are a big part of the game. the parts on developing and redesigning Kratos were not that impressive, it was the same model with different fur layouts, literally the same pose, the same digital model. There were also little in terms of developer notes on the locations or the design of the set pieces. Finally, some of the images were way too small to really enjoy the art. I can not fully recommend buying this book, unless you are a die hard fan of the game series.

This art book is rushed and lacks a LOT of art. All the Sony Santa Monica artists are now posting the art on their Instagram accounts, and in 3 days they've already posted more art than this very lacking book.

I collect art book of games, this book is a good art book. It has a lot picture in it and give a good idea how the design unfold. It could be a little better by adding more words to it. For example, Witchers art book is the perfect balance for me between art and words.

If you love the game, you will love the art book. It has environments art work, 3D art work, weapon design and characters design.It's beautifully put together and has some serious great illustrations as well. So yeah just get it lol

I bought the first book of God of War. It was published by Ballistic. I was hoping the creativity displayed in the first book would be matched in this one. I found the artwork to be lacking the creativity of the first book.

The artwork is mesmerizing. The details and backgrounds make me wanna start drawing.I recommend this to any collector, artist and gamer.Note: Just in case....finish the game first. It has some spoilers mid pages.

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